Internal Memory and File Management.
As you use the MOTIF ES, you'll create many different kinds of data, including Voices, Performances, Songs, and Patterns. This section describes how to maintain the various types of data and use the memory devices/media for storing them.
Maintaining data.
You can maintain the data you've created via the following three methods.
¥ Store.
This is a process of transferring or saving the created data of this synthesizer to a dedicated location (User Memory) in the internal memory. Each type of data can be stored with the following operations.
Voice. [VOICE] -> Voice selection -> [STORE]. Page 85.
Performance. [PERFORM] -> Performance selection -> [STORE]. Page 91.
Song Mixing. [SONG] -> Song selection -> [MIXING] -> [STORE]. Page 131.
Pattern Mixing. [PATTERN] -> Pattern selection -> [MIXING] -> [STORE]. Page 131.
Mixing Voice. [SONG] or [PATTERN] -> Song/Pattern selection -> [MIXING] -> [F5] VCE ED -> [STORE]. Page 106.
Master. [MASTER] -> Master selection -> [STORE]. Page 137.
System settings. [UTILITY] -> [STORE] *( Please note that pressing the [STORE] in the Utility mode starts the Store operation of the System settings immediately.) Page 260.
Since Song Mixing, Pattern Mixing, and Mixing Voice data is stored to DRAM (page 187), all such data is lost when turning off the power Ñ even if the data has been stored with the operations above. Make sure to save this data to the SmartMedia/USB storage device in the File mode after storing.
Never attempt to turn off the power while data (e.g., Voice) is being written to Flash ROM (while an "Executing..." or "Please keep power on" message is shown). Turning the power off in this state may cause the system to freeze (due to corruption of data in the Flash ROM) and prevent normal startup the next time the power is turned on, as well as resulting in the loss of all user data.
¥ Save [FILE] -> [F2] SAVE.
This is a process of transferring or saving the created data of this synthesizer to an external memory device (SmartMedia/USB storage device). This process can be done in the File mode. The Save operation can be done via various methods, such as saving all data as a single file or saving a specified type of data (e.g., only Voices) as a single file. For details, see Memory Structure (page 186) and Reference (page 188). The saved data as files can be recalled by loading them in the File mode.
¥ Bulk Dump.
This function lets you save the data in the Edit buffer (DRAM) or Flash ROM by transmitting it as Bulk data (system exclusive message) to an external MIDI instrument or sequence software on a computer. This can be done with the following operations.
Voice. [VOICE] -> Voice selection -> [JOB] -> [F4] BULK.
Performance. [PERFORM] -> Performance selection -> [JOB] -> [F4] BULK.
Song Mixing. [SONG] -> Song selection -> [MIXING] -> [JOB] -> [F4] BULK.
Pattern Mixing. [PATTERN] -> Pattern selection -> [MIXING] -> [JOB] -> [F4] BULK.
Master. [MASTER] -> Master selection -> [JOB] -> [F4] BULK.
NOTE.
Mixing Voice data cannot be transmitted as Bulk data via panel operations.
NOTE.
User Arpeggio data and some of the System settings are not handled as Bulk data.
NOTE.
The data in the User Memory of Flash ROM can be transmitted to an external MIDI instrument or computer upon reception of a bulk request message. For details about the bulk request message and bulk dump format, see the separate Data List.
Voice and Plug-in Voice data can be transmitted to a computer for editing with the Voice Editor software (on the included CD-ROM). The edited Voice data can then be transmitted back to the instrument in banks as bulk data. Similarly, Voice data created in the Voice Edit mode can be sent to the computer in banks as bulk data.
Song Mixing and Pattern Mixing data can also be transmitted to a computer for editing, using the Multi Part Editor software (on the included CD-ROM). The edited Mixing data can then be transmitted back to the instrument as bulk data. Mixing data created in the Song Mixing Edit and Pattern Mixing modes can also be sent to the computer in banks as bulk data.
Memory Structure.
This diagram details the relationship among the functions of the MOTIF ES and the internal memory and SmartMedia/USB storage device.
*1 For details on the Bulk Dump, Save, and Store operations, see page 185.
*2 Only the currently edited data can be transmitted as Bulk data. Note that the Mixing Voice cannot be transmitted as Bulk data.
*3 The Mixing settings can be stored/recalled as a template in the Song Mixing Job mode/Pattern Mixing Job mode.
*4 You can convert the MIDI sequence data recorded in the Song Record mode/Pattern Record mode to Arpeggio data. This can be executed with the following operations: ¥ [SONG] -> [JOB] -> [F5] TRACK -> 07: Put Track to Arp ¥ [PATTERN] -> [JOB] -> [F5] TRACK -> 06: Track to Arp
*5 In order to create a Waveform by sampling or importing an audio file, optional DIMM modules must be installed.
Internal Memory.
Below are explanations of the basic terms used in the Memory Structure illustration on the previous page.
¥ Flash ROM.
ROM (Read Only Memory) is memory designed specifically for reading out of data, and as such data cannot be written to it.
Unlike conventional ROM, Flash ROM can be overwritten Ð allowing you to store your own original data. The contents of Flash ROM are maintained even when the power is turned off.
¥ DRAM.
RAM (Random Access Memory) is memory designed specifically for data writing and data reading operations. There are two different kinds of RAM, depending on the condition for storing the data: SRAM (Static RAM) and DRAM (Dynamic RAM).
The created data stored on DRAM is lost when the power is turned off. Because of this, you should always store any data residing in DRAM to the SmartMedia/USB storage device before turning off the power.
¥ DIMM.
DIMM modules must be installed in order to use the Sampling function or to load audio data (Waveform/WAV file/AIFF file) to the instrument. As with DRAM described above, the created data stored on DIMM is lost when the power is turned off. Because of this, you should always store any data residing in DIMM to the SmartMedia/USB storage device before turning off the power.
¥ Edit Buffer and User Memory.
The edit buffer is the memory location for edited data of these types: Voice, Performance, Master, Song Mixing, and Pattern Mixing. Data edited in this location will be stored to the User Memory.
If you select another Voice, Performance, Master, Song, or Pattern, the entire contents of the edit buffer will be rewritten with the newly selected Voice/Performance/Master/Song Mixing/Pattern Mixing data. Make sure to store any important data before selecting another Voice, etc.
¥ Edit Buffer and Recall Buffer.
If you've selected another Voice/Performance/Song/Pattern without storing the one you were editing, you can recall your original edits, since the edit buffer's contents are stored in backup memory.
NOTE.
Keep in mind that the recall buffer is not available in the Master Edit mode.
Saving a Sample Voice as a WAV file/AIFF file.
After inserting a SmartMedia into the CARD slot or connecting the USB storage device to the instrument, follow the instructions below.
1. In the Song mode/Pattern mode, select a Song/Pattern including the desired Sample, press the [FILE] button to enter the File mode, then execute the basic settings.
Refer to "Basic settings for using SmartMedia or a USB storage device" on page 30.
2. Press the [F2] SAVE button to call up the Save display.
3. Set the TYPE parameter to "Wav" or "Aiff," press the [ENTER] button, then select a sample to be saved.
Select the track containing the sample to be saved.
You can hear the selected sample by pressing the [SF1] button. (Audition function)
This is available only when the cursor is located at KeyBank. Each press of the [SF2] SELECT button selects, one by one, the Key Banks assigned to specific velocity ranges for the selected key.
4. Press the [ENTER] button to execute the Save operation.
If you are about to overwrite an existing file, the display prompts you for confirmation. Press the [INC/YES] button to execute the Save operation to overwrite an existing file, or press the [DEC/NO] button to cancel it.
After the data has been saved, a "Completed" message appears and operation returns to the original display.
Loading a file saved to a SmartMedia/USB storage device.
[FILE] -> [F3] LOAD.
These instructions describe how to recall the data saved as a file type "All (extension: W7A)" described on page 132 from the SmartMedia/USB storage device to the instrument by using the Load operation.
Loading a file (extension: W7A) to this synthesizer automatically erases and replaces all existing data in the User memory. Make sure to save any important data to a SmartMedia/USB storage device before performing any Load operations.
NOTE.
If you wish to select and load a specified Waveform in the file (extension: W7A), enter the File mode (in step No.1 below) after executing the following operations:
¥ Enter the Voice mode if you wish to assign the Waveform to a Voice.
¥ Select a Performance in the Performance mode if you wish to assign the Waveform to a Part of the Performance.
¥ Select a Song in the Song mode if you wish to assign the Waveform to a Part of the Song.
¥ Select a Pattern in the Pattern mode if you wish to assign the Waveform to a Part of the Pattern.
NOTE.
If you wish to select and load a specified Sample Voice in the file (extension: W7A), enter the File mode (in step No.1 below) after executing the following operations:
¥ Select a Song in the Song mode if you wish to assign the Sample Voice to a Song.
¥ Select a Pattern in the Pattern mode if you wish to assign the Sample Voice to a Pattern.
1. Press the [FILE] button to enter the File mode, then execute the basic settings.
Refer to "Basic settings for using SmartMedia or a USB storage device" on page 30.
2. Press the [F3] LOAD button to call up the Load display.
3. Select a file type to be loaded.
You can load the file (extension: W7A) saved as "All" by selecting one of the following file types.
All. All data in a file that is saved to the SmartMedia/USB storage device as an "All" type can be loaded and restored to this instrument.
Voice. A specified Voice in a file can be individually selected and loaded to this instrument.
Performance A specified Performance in a file can be individually selected and loaded to this synthesizer.
Song. A specified Song in a file can be individually selected and loaded to this instrument.
Pattern A specified Pattern in a file can be individually selected and loaded to this instrument.
Waveform. A specified Waveform in a file can be individually selected and loaded to this instrument.
Sample Voice. A specified Sample Voice in a file can be individually selected and loaded to this instrument.
4. Select a file (file mark) to be loaded.
Move the cursor to the file (extension: W7A) which was saved as "All" on previous page.
When Type is set to "All," go to step No.5.
When Type is set to something other than "All," follow the instructions below then go to step No.5.
¥ When Type is set to "Voice" or "Performance":
You can select and load a specified Voice or Performance in the file (extension: W7A) to this instrument.
Move the cursor to the file (extension: W7A) which was saved as "All" on previous page.
All Voices or Performances in the selected file are listed. Move the cursor to the desired Voice or Performance to be loaded.
Select the destination Voice number or Performance number.
Select the desired Voice or Performance.
¥ When Type is set to "Song" or "Pattern":
You can select and load a specified Song or Pattern in the file (extension: W7A) to this instrument.
Move the cursor to the file (extension: W7A) which was saved as "All" on previous page.
All Songs or Patterns in the selected file are listed. Move the cursor to the desired Song or Pattern to be loaded.
Select the destination Song number or Pattern number.
Select the desired Song or Pattern.
¥ When Type is set to "Waveform":
You can select and load a specified Waveform in the file (extension: W7A) to this instrument.
Move the cursor to the file (extension: W7A) which was saved as "All" on previous page.
All Waveforms in the selected file are listed. Move the cursor to the desired Waveform to be loaded.
Select the destination. (See below.)
Select the desired Waveform.
In this case, the destination differs depending on the mode selected before entering the File mode.
When entering the File mode from the Voice mode: Set the Voice bank and number as the destination.
When entering the File mode from the Performance mode: Set the Part of the current Performance then set the Voice bank/number of the Part as the destination.
When entering the File mode from the Song mode/Pattern mode: Set the track of the current Song/Pattern as the destination.
¥ When Type is set to "Sample Voice":
Only when entering the File mode from the Song mode/Pattern mode, you can select and load a specified Sample Voice in the file (extension: W7A) to this instrument.
Move the cursor to the file (extension: W7A) which was saved as "All" on previous page.
Select "Pattern" or "Song."
All Songs or Patterns which contain the Sample Voices are listed. Move the cursor to the desired Song or Pattern.
All Sample Voices assigned to the selected Song or Pattern in the selected file are listed. Move the cursor to the desired Sample Voice to be loaded.
Select the track of the current Song or Pattern as destination.
Loading data to this synthesizer automatically erases and replaces any existing data in the User memory. Make sure to save any important data to a SmartMedia/USB storage device before performing any Load operations.
5. Press the [ENTER] button to execute the Load operation.
After the data has been loaded, a "Completed" message appears and operation returns to the original display.
While the data is being saved, make sure to follow these precautions:
¥ Never remove or eject the media from the device (SmartMedia or USB storage).
¥ Never unplug or disconnect any of the devices.
¥ Never turn off the power of the MOTIF ES or the relevant devices.
[TIP] Setting a specific file to load automatically when the power is turned on.
The MOTIF ES is very easy to use and you can create Voices, Performances, Patterns and Songs very quickly on it. However, there may be times that creating and editing of data may be spread out over several sessions. In such a case, you may find it convenient to have the instrument automatically load the appropriate files for you when you turn it on, so you can easily resume your editing session.
Save the data after editing.
Turn the power off
The saved files are loaded automatically when you turn the power on next time.
NOTE.
The Auto Load parameter is set to on when this synthesizer is shipped from the factory.
NOTE.
The file types which can be loaded automatically are "All," "Plugin All Bulk 1," "Plugin All Bulk 2," and "Plugin All Bulk 3."
1. Change the names of the files you wish to have load automatically when the power is turned on as described below, and save them together in a single folder or in the root directory.
File type. File name.
All. AUTOLOAD. W7A.
Plugin All Bulk 1 (for slot 1). AUTOLD1. W7B.
Plugin All Bulk 2 (for slot 2). AUTOLD2. W7B.
Plugin All Bulk 3 (for slot 3). AUTOLD3. W7B.
After you've finished naming the appropriate files, keep the corresponding folder selected in the display and go to step No.2.
2. Enter the Utility mode and call up the Auto Load display ([UTILITY] -> [F1] GENERAL -> [SF4] OTHER).
3. Set "Auto Load" to on, and press the [SF5] GET button.
The device and folder selected in step No.1 (the folder containing the desired files for auto loading) are registered as the Auto Load path.
4. Press the [STORE] button to store the Auto Load setting.
NOTE.
If the Auto Load files cannot be found (for example, a SmartMedia/USB storage device is not installed properly or a SmartMedia/USB storage device containing no Auto Load files is installed, etc.) when turning the power on even with the Auto Load parameter set to on, the Demo Song/Pattern data (page 55) in the internal ROM will be loaded automatically.